Fatemeh Mirakhori; Morteza Pourazar; Fazlollah Bagherzadeh
Abstract
The purpose of the present study was to examine the effects of motor practices using virtual reality practices on static balance of children with cerebral palsy.Twenty girls with cerebral palsy (ranged 7-12 years old) were selected by a convenience sampling method and were divided into the experimental ...
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The purpose of the present study was to examine the effects of motor practices using virtual reality practices on static balance of children with cerebral palsy.Twenty girls with cerebral palsy (ranged 7-12 years old) were selected by a convenience sampling method and were divided into the experimental and control groups. The apparatus of the study was Xbox device. Sharpend Rumberg Test was used to assess the static balance scores. Experimental group performed their practice in the virtual environment during 4 weeks, 3 days per week, and 1 hour per day. Control group continued their common occupational therapy programs. MANCOVA and ANCOVA Tests were used at p
Fatemeh Mirakhori; Elahe Arabameri; Fazlolah Bagherzadeh; Rasool Hemayattalab
Abstract
The purpose of this study was to examine the effect of attentional focus instructions on spatial memory in children.Thirty girl students with the mean age from 7 to 12 years were selected by convenience sampling from elementary schools in Tehran. Participants were randomly divided into three attentional ...
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The purpose of this study was to examine the effect of attentional focus instructions on spatial memory in children.Thirty girl students with the mean age from 7 to 12 years were selected by convenience sampling from elementary schools in Tehran. Participants were randomly divided into three attentional focus groups (internal, external, control). Participants in the internal focus group were asked to focus their attention on the movements of their hand, whereas participants in the external focus group were asked to focus their attention to the movement path and target. Control group participants received no focus instructions. Acquisition phase lasted five consecutive days. The instrument used for measuring spatial memory was linear movement apparatus (LM-01 model). Analysis of Covariance and Bonferoni tests were used at p
Fazlollah Bagherzadeh; Fatemeh Mirakhori; Morteza Pourazar
Abstract
Self-controlled feedback is a kind of augmented feedback which is represented by the request of learner. The aim of the present study was to compare self–control and instructor-control feedbacks after good and poor trials on acquisition and learning of a throwing task in children with cerebral ...
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Self-controlled feedback is a kind of augmented feedback which is represented by the request of learner. The aim of the present study was to compare self–control and instructor-control feedbacks after good and poor trials on acquisition and learning of a throwing task in children with cerebral palsy. 60 children with cerebral palsy (age range: 7-12 years old) were selected by convenience sampling method from special schools in Tehran city. Participants were randomly divided into three groups: instructor-control feedback after good trials, instructor-control feedback after poor trials, and self-control feedback. At the end of the acquisition phase, participants of self–control group were divided into 2 groups (self–control feedback after good trials and self–control feedback after poor trails). One-way ANOVA test and Tukey post hoc test were used at (P<0.05). In the acquisition phase, no significant differences were observed among the groups (P=0.64). But self-control feedback group after good trials outperformed all groups in retention (P=0.001) and transfer (P=0.001) phases. In instructor-control condition, among those participants receiving feedback after good trials and in feedback received after poor trials condition, self-control subjects showed more progress. Thus, due to the low capacity of information processing in children, motivational role of feedback in self-control condition and after good trials leads to their better learning.